- http://mashable.com/2010/07/13/game-mechanics-business/Ultimately, game mechanics are not about simply having fun. They’re about helping users discover the utility in your product. Like Wile E. Coyote from the old cartoons, you want to get your users to run through the air without noticing the ground’s not there, until they reach the other side. Games can help get them to cross that ugly gap of “Why should I learn about and adopt this product?†And once they’ve crossed, you’ll have them, because they’ll feel the utility of your service and understand why your product is great.
alexispoquiz said:What do people think about incorporate gaming mechanics into the concept of Remote Viewing? I'm thinking something similar to the XBOX LIVE ACHIEVEMENT SYSTEM.
- http://mashable.com/2010/07/13/game-mechanics-business/Ultimately, game mechanics are not about simply having fun. They’re about helping users discover the utility in your product. Like Wile E. Coyote from the old cartoons, you want to get your users to run through the air without noticing the ground’s not there, until they reach the other side. Games can help get them to cross that ugly gap of “Why should I learn about and adopt this product?†And once they’ve crossed, you’ll have them, because they’ll feel the utility of your service and understand why your product is great.
-- curiosity alone is not enough motivation to keep going
-- I fail session after session and getting nowhere (in other words effort is not rewarded)
-- I have nothing to show for (achievements serve a bragging purpose)
-- I don't know if I'm improving (a level up rpg equivalent)
-- I feel alone (videogames can turn solo events into social experiences)
Alex, set yourself a goal. Ill share mine. I want to be the best remote viewer - full stop.-- curiosity alone is not enough motivation to keep going
A session fail by accuracy - is not a session fail by learning experience. you learn much much more from 'off' sessions than 'on' sessions. always review where you went wrong, make notes, theorise and think about the session.-- I fail session after session and getting nowhere (in other words effort is not rewarded)
Everything your learn - each new insight no matter how small is something to show. bragging rights - if that's what you want may eventually come, although Im not sure RV is the tool for this endeavour.-- I have nothing to show for (achievements serve a bragging purpose)
EVERY Session where you learn something new - a single thing - is an improvement. People don't improve by hitting the target every time, they improve by missing and understanding why.-- I don't know if I'm improving (a level up rpg equivalent)
LOL you'll always be improving but its over a long period of time - gradual.-- I don't know if I'm improving (a level up rpg equivalent)
Not any more - come here, discuss, or email me and well have a skype and discuss. You are not alone.-- I feel alone (videogames can turn solo events into social experiences)
Videogames have the potential to counteract major weaknesses of Remote Viewing. Effort can be rewarded. Achievements can serve the ego. Levels can map progression. Sharing and team based objectives provide a social experience.
alexispoquiz said:Why didn't I join this forum sooner![]()
It is indeed about the force, and it does have a dark and a light side, which each of us has to battle through life. [egs, shall I ask her out for a date - but what if she says no -- shall I eat that chocolate bar - yumm -- being a model employee yet a wife beater --- being a Nazi death camp guard who cares tenderly for a birds broken wing etc]]Daz Smith said:I don't know how familiar you guys are with the fiction/films of Star Wars but it is almost like the Jedi training. a lot of it is internal, ethical, self knowledge -with five levels or achievements.
In days gone by (before money ruled) that was done in the ancient mystery schools and more recently lodges. Even if you take a standard typical English/continental craft masonic lodge and look at the ritual of the craft alone, you can see these things. Have a look at the work of MacNulty "Way of the Craftsman" Be warned however that not all masons agree.The overall problem is scoring and assessing the skills and abilities of a person.
But its interesting to hear your thoughts on how this all might be achievable.
Daz
Daz Smith said:This area is for the discussion of how to expand CRV. What can be done after the six stages Ingo created? What tools do you use to get the job done? Please share ideas and tools, concepts you use that move CRV forward.
ScientistGeorge said:Hi all:
I have two techniques that should greatly improve RV & PSI and at least two more that should make moderate improvements. The first one is going to be the quickest one to write about here, as I'm not going to actually try to explain it in writing.
....
ScientistGeorge said:Hi all:
I have two techniques that should greatly improve RV & PSI and at least two more that should make moderate improvements. The first one is going to be the quickest one to write about here, as I'm not going to actually try to explain it in writing. I tried that about 12 years ago as an HRVG suggested target and it seemed to be a complete waste of my time and I don't really enjoy writing all that much.
What this concept is, is a target or more accurately a way of thinking about targets. This is a tricky way of thinking.
Thanks, yes I video tape most of my sessions and do a lot of whiteboard stuff, something about standing and working a target feels more kinestetically connected as well as when you whipe the whiteboard clean helps to clear the last impressions .Jon K said:I agree - Awesome! Awesome that you are posting videos of live RV sessions and that you got essential elements of the target on the river through this method.
Maybe you've seen Edward Riordan's live RV session videos. He has posted many. It's great to see these! - may inspire others of us to give it a try too with a white board and a camera.
(And of course Daz and Dick Allgire have done several onscreen live videos for Courtney Brown's projects.)
The idea of a mental screen or projection area - I've used that myself recently. I got it through guided meditation with Don Walker - it's a screen on a desk on a beach right at the water's edge. Don't have enough results yet. Am doing only short ARV sessions at present. The idea of a screen like this is also found in some of the psi work done in China maybe 25 years ago.
I see you have 4 other on camera videos. Haven't watched those yet. How did they turn out?
Jon
P.S. Speaking of making a video, what sort of equipment would you recommend (or anyone else who is doing this or knows about the equipment)? I think Ed Riordan offered some advice about this - will see if I can find it on his web site.
Daz Smith said:This area is for the discussion of how to expand CRV. What can be done after the six stages Ingo created? What tools do you use to get the job done? Please share ideas and tools, concepts you use that move CRV forward.